Forum thread for squireot
Great episode, especially for reminiscing. This one’s easy-breezy.
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New episode with new soundtrack and oldschool level design. Great from start to finish. Shows how timeless OG Quake artstyle and level design really was.
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(from func_msgboard)
Good episode. I always enjoy smaller maps, and these ones have some fun vertical layouts. The secrets were also very fun to find, although as others have pointed out they are too generous with items. I had red armour and was overhealed for what I suspect was most of my time with this, and also had an excess of rockets. My other main criticism is that I thought it strange to have a secret exit in what would otherwise be the last map.
That aside, you’ve proven yourself a capable and tasteful mapper and I’m excited to see what you’ll do next.
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Great episode. THANKS
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Unregistered user “Enclave” posted:
This was a great set of maps. Lots of cool secrets. The maps were small and fun with a lot of variety. Nothing fancy in the visual department which is ok by me as some of the more elaborate maps tend to bore me after a while.
Well done!
Unregistered user “Enclave” posted:
This was a great set of maps. Lots of cool secrets. The maps were small and fun with a lot of variety. Nothing fancy in the visual department which is ok by me as some of the more elaborate maps tend to bore me after a while.
Well done!
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This one is a great example of classic quake map design, with a lot of secrects and good balance. Excepting quad damage secrets - I couldn’t find any worthy opponent after I got quad. Anyway, it wasn’t a big problem - episode was enough easy for me even on nightmare difficulty. It was fun to play and you did a great job. Thank you!