2286bf5979843f36a6ba20440e9f897abe02e4b5cc65299b36f55599363afd25

2286bf5979843f36a6ba20440e9f897abe02e4b5cc65299b36f55599363afd25
overall_rating 4.384615384615385 39

Forum thread for hwjam3

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Found a bug in Necromancer’s Swamp. I was in what i assume is the last boss fight in the circular arena area, laying into the big dude with the super nailgun, when he raised his sword and summoned some lightning. Then this:

CALL2 402(setmodel)setmodel()
monsters.qc : monster_spawn

no precache: progs/mon_gaunt.mdl
Host_Error: Program error
Client player removed

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A couple of the maps (Shadesmaster’s – the one you’re mentioning there – and Artistical’s) have had bugfix/improvement revisions since the release of this pack.

I originally saw them on Discord, dunno if they’ve been uploaded elsewhere, so I’ve got them here: https://neogeographica-downloads.s3.amazonaws.com/tools/quakestarter/hwjam3_fixes.zip

I have played only a couple of these maps yet, but wanted to congratulate Entsoy for creating “Approach of the Second Sun”. A really refreshing new experience on Quake mapping, and that’s no small feature.

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