27326b467fdcd1c4db69326b42fc0748b4190943f1a492e052d48f4e4041cb7e

27326b467fdcd1c4db69326b42fc0748b4190943f1a492e052d48f4e4041cb7e
overall_rating 1.76 25

Forum thread for thisistx

[User added a rating.]

Rude, but at least playable.

This one is a SP map with DM support, that’s why it is so linear.

The first room looks good for its time, the rest is ok for the year.

This is the end but at least I was able to find the exit! Not a map I would recommend for single player. It’s competently made, in that it plays fine but this is honestly just a DM map with a few enemies and an exit. You can watch me play it here: This is the End on The Quake Grave!

[User added a rating.]

[User added a rating.]

Tiny, no direction, misaligned textures, floating objects, only 10 enemies. I don’t think it’s good as an SP or DM map, due to being mostly linear and tiny. So, it’s not worth playing in my opinion.

[User added a rating.]

A very ugly map with only ten enemies (it’s another one where you can exit without killing anything). Pretty sure this is just a DM map with some SP stuff stuck in it, but it’s really not good as either. 1/5

[User added a rating.]

This just feels like a quick n’ dirty proof-of-concept map from the early days of Quake mapping. Playable but little else.

[User added a rating.]

[User added a rating.]

[User added a rating.]

Quite a bare bones map. The water ‘elevator’ at the end was a pretty cool idea, but otherwise nothing really stood out.

[User added a rating.]

[User added a rating.]

Unregistered user “pmk” posted:

not worth your time. This map is too short and illogically designed.
Don’t bother with it. 1 out of five rating from me.

[User added a rating.]