2e362fffd3907902879267bcd442efad43af3d37ecda04d48c8d90f054f610c5

2e362fffd3907902879267bcd442efad43af3d37ecda04d48c8d90f054f610c5
overall_rating 4.166666666666667 18

Forum thread for q1shw1sp

Unregistered user “vieil” posted:

super fun playing

Unregistered user “Qmaster” posted:

Good quality, short map with simple secrets and a unique style that blends tech, white brick, brown brick, metal, and Gauntlet(hip3m2 I believe) themes nicely.

Could have been longer, looks like a great deathmatch level though.

Unregistered user “Fr3n” posted:

If you’re going to do such an awesome mashup theme at least align the textures properly.

A very good port of a MP to SP. Fun to play too. Difficulty ID like and ammo/health/armor OK.

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Unregistered user “Repus” posted:

Well, this is a very good level. The only issue is that a player doesn’t get to enjoy it for long, I think 15 minutes is the maximum time anyone would need.

Ammo/armour are balanced. The only thing which is not for my taste is the sudden quick start, i. e. you have to fight an ogre, a fiend and a spawn right away, and then the fourth monster is a shambler. I prefer little exploration first and meeting shamblers once you progress a little or in the final battle. But I can see that the authors tried to squeeze as many enemies as possible in this small level to make it intense enough for skilled quakers.

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