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Unregistered user “stoo” posted:
Here’s a fix for Naitelveni’s map.
All I did was export the entity list and move one misplaced knight from 576 1456 56 to 616 1416 56, which prevents the GL from falling out of the map.
Just drop it in the /sm212/maps/ folder and in the console make sure you have external_ents 1.
Unregistered user “stoo” posted:
Here’s a fix for Naitelveni’s map.
All I did was export the entity list and move one misplaced knight from 576 1456 56 to 616 1416 56, which prevents the GL from falling out of the map.
Just drop it in the /sm212/maps/ folder and in the console make sure you have external_ents 1.
Unregistered user “stoo” posted:
I have no idea how that got posted twice. Think maybe the site should disable the Submit button after being clicked. Clicking it multiple times seems to submit it multiple times!
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Likeable pack. Zigi’s Nilens Klor hits the sweet spot for me as it is a nice mash-up / throwback to Rogue’s trap-filled Egyptian maps, with soundtrack and all. Greenwood’s and 80sRock’s contributions also flowed well with me. Qmaster’s idea is great but frankly, it was a chore to get through all that.
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Slipcistern Phobia is the standout here – not for the gameplay, which is confusing and difficult to interpret, but for the sheer brokenness of the atmosphere. Many of the other play really well.
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Stoo’s fix should be linked in the description.
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