overall_rating 4.537634408602151 93

Forum thread for czg07

Unregistered user “Ron” posted:

I think this is THE best thing Quake has to offer, CZG is a fantastic mapper ! If the game industry was still trying to make class games, (I don’t think they are though, judging by all the shit they bring out nowadays …)they should hire this guy. I think he should be forced to make maps every working hour of his life !:wink:

The only thing that pisses me off about this pack is that I can’t find the last secret in map 2. I’ve played the pack about 10 times now but I still can’t find it. Maybe a section of this website could be about secrets in custom maps, that would be cool !

Unregistered user “Spirit” posted:

I agree and love these maps too.

czg is actually working at http://www.starbreeze.com/ :wink:
Many mappers ended up the game industry.
metlslime, Speedy, than, Vondur, Willem are some who still (more or less) map for Quake too.

Yeah, secrets guides would be the next great thing. I’m scared how to do it properly. A standard for style and screenshots would be needed otherwise it would look terrible. And of course, people would need to submit some. I once tried doing some guides and it is a lot of work.

Unregistered user “Spirit” posted:

You can use QuArK to open the pak0.pak and then peak into the maps.

The four secrets and their approximate location (I think Fitzquake can show your location somehow):

Red Armor: 960 832 1344
Rocket Launcher: 320 448 3136
Rockets: -1728 -1216 3136
Quad: -1216 960 960 (I never found out how to get up there, heh.)

There is a special door opening if you find all secrets. You get a rune there, no idea if there is a deeper meaning.

Unregistered user “Ron” posted:

Hi Spirit,

Thanks for your reply !
Today the dumbest thing happened !
I played it again and actually found it, it was the Armor one, I had to get off an elevator before it got to the ground ! The Quad has to be grenade/rocket jumped, I think. I think the rocket launcher has to be too, when I shoot that floorbutton I can see the secret door but it does not open. So I always toss a grenade and jump over the wall. I don’t know if there is another way.

Anyway, thanks for this great website !
It’s good to see there are other people who still love this great game, Quake on !

Unregistered user “Spirit” posted:

Thanks to czg for the hints:

The Quad is accessable by shooting an irregular floor texture right next to it.

The Rocket Launcher requires some trickery: Shoot the button where you got the rockets, then right before the wall panel encloses the space put a grenade on it. The grenade will trigger the wall panel move in reverse and the small door behind will open for a second.

Unregistered user “Quaker” posted:

Even at just three levels, and no big end fight, this is WELL up there in the Quake Hall of Fame. For pure fun, I don’t think Quake has (or necessarily even can) get better than this. An absolute, positive, definitive MUST HAVE!!!

Unregistered user “Ron” posted:

The most professional looking Quake maps I’ve ever seen.
Great gameplay too.
A true classic !

Unregistered user “ijed” posted:

You don’t know enough about FPS until you’ve installed Quake and played this. After which you’ll realise you’ve got a lot to learn.

Unregistered user “spur” posted:

I get into the first map, but I don’t know what to do from there. I found what looks like a portal, but when I go through it I just fall down and is respawned at the top. I use nquake to play this map.

Unregistered user “Spirit” posted:

That is because nquake uses ezQuake with is a multiplayer engine. Download Fitzquake instead: http://www.celephais.net/fitzquake/

Unregistered user “spur” posted:

Ok, thanks, Spirit.

Unregistered user “FrankUman” posted:

Up to last month I thought I was the only man in the world still playing Quake 1. How wrong I was!
I found this site and was ovewhelmed. The first new level in ten years was this one and I liked it soo much. Thanks to all of you who add to this still great game.

Unregistered user “ericw” posted:

I just completed this for the first time… wow! What a great pack. The huge scale of the architecture balanced with great layouts, details, and gameplay is really impressive.

Unregistered user “margie” posted:

Hello good game but now I’m stuck – can anyone help—I’m doing the (czg07) map and I have gotten both keys and went through both doors — now i cant find anything else to do, went everywhere… Any suggestions?

Unregistered user “Spirit” posted:

Hi margie!

You gave me a reason to replay these fantastic maps. :slight_smile:

The exit is inside the room you unlocked with the gold key. It is rather easy to miss, I just did that too. Post again if you need more than this vague hint.

Unregistered user “The Silent” posted:

Yo, Spirit, I just replayed these fantastic maps, and saw the comments above about dedicating a section to secrets. I’ve been toying with this idea for about 10 years now, if you’ll ever get to it, keep in mind that I’d love to help you out (already have some documents detailing some maps’ secrets)

Unregistered user “Spirit” posted:

The nightmare skill is hidden below the platform right before the main teleporter (through which you enter the next map). Drop down to the left.

Unregistered user “Spirit” posted:

I made a youtube video of it because that is currently a really hip thing to do: http://www.youtube.com/watch?v=hyqjknvBFEc

Unregistered user “Lord Graga” posted:

Was a nice playthrough.