Forum thread for sinister625
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I felt that sinister625_dfl, sinister625_hcm, sinister625_newhouse (at times), and sinister625_rooster all had much too little ammo for the level to feel even remotely fair.
sinister625_hcm. Oh man, what a level. I completed this in 87:19 and I felt insane the entire time. What a pain in the butt. Besides running out of ammo about a dozen times, nearly all of the ogres were placed so they really mess up your day. I liked the homage to doom, but disliked the platform part over acid needed to get to it. Overall: unnecessarily hard.
sinister625_entsoy didn’t feel fair either, both for lack of ammo and the excruciating underwater double shambler fight. Like how am I supposed to do this?
sinister625_radiatoryang was neat. So was sinister625_palmlix.
A lot of the levels in this pack are extremely hard. I can tell that level took a looong time to make and I applaud all the map makers’ efforts.
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Unregistered user “stoo” posted:
@h3xx I thought rooster’s map had far too little ammo until I realised that there were backpacks filled with ammo that appeared next to the entrance/exit portal when you get a rune. Before that the map felt basically impossible. With the backpacks it was easily doable.
Unregistered user “stoo” posted:
entsoy’s map is… eh… largely skippable.
… two weeks later. Still playing Mazu’s map. He just taunts us
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This is nice.
This is very nice.
Thank you, and happy aniversary!
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