4804aae46737c4dddd5adf906a3b3d10ab3c9038d4852b4fe2e402819d871140

4804aae46737c4dddd5adf906a3b3d10ab3c9038d4852b4fe2e402819d871140
overall_rating 3.411764705882353 17

Forum thread for base-x2

[User added a rating.]

[User added a rating.]

This is a tech map, so don’t expect to see many fantasy creatures (there are some ogres though). It’s pretty fun to play, but it has no secrets and is mostly linear. There’s a small diversion to get a key, though. It looks rather nice and has some pretty good architecture. The battles range from annoying (many, many grunts in unreachable areas) to very nice (like the fight for the key). If you don’t mind the linearity, shortness and lack of secrets it’s worth a try.

[User added a rating.]

[User added a rating.]

nice architecture, very linear, quite easy. perhaps with Quoth base monsters i may have enjoyed this more.

[User added a rating.]

[User added a rating.]

[User added a rating.]

Very linear. As I went far from the silver door, I thought: “well, backtracking or a teleport is on the way”.

There was no secret, although mowing throug a bunch of grunts is very satisfying, there was no exploration interest.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

Like The Demons Lair, this is another mostly linear corridor map. Not much of note here.

[User added a rating.]