Forum thread for doomcasl
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The map has a really promising looking facade, but once you enter the building, you are admittedly greeted by ugly textures. Weird texture choices aside, the brushwork is competent enough with some attempt at furnishing some rooms (with oversized furniture, however).
My biggest gripe with the map is its length or pacing. The map’s divided into distinct segments. For example, at one point you’re thrown into the “aqueduct” phase of the map, but as soon as you thought you were getting into it, you’re abruptly thrown to the next segment.
The short segments with their abrupt changes just left me confused and unsatisfied, which is why I can’t rate this very highly.
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Very simple and short map, with a rain effect in the final room. Gameplay is pretty bad, tight corridors and rooms, unavoidable trap damage and hideous custom textures sprinkled throughout.
Link to Nightmare 100% walkthrough: https://youtu.be/LsFGawFggks