4b395b68083c794a4bc1fd2ca701d2392487df42b434b89fd791bb9437702be2

4b395b68083c794a4bc1fd2ca701d2392487df42b434b89fd791bb9437702be2
overall_rating 4.439200680272108 49

Skill 3, any%, 43 minutes.

Greymoor, along with Godfreys Demesne, show us not only what these skilled mappers are capable of, but also serve as fantastic showcases progs_dump 2.0, this new in-between for vanilla Quake, and Arcane Dimensions. The extra functionality and the extra enemies are a welcome sight that make me burn for more maps from this mod.

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Unregistered user “Enclave” posted:

I am hard pressed to think of a single better map than this one. My god an actual episode with this quality would be amazing. Extremely well done, great pacing and architecture.

Bravo

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Wonderful map!.. beautiful architecture and fun gameplay! big fan of the tentacles eating the castle and the dnd style light storytelling. I wasn’t able to complete the final fight, too low on health and no nailgun ammo!

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One of my fav maps I ever played. Not to mention really fitting music. Personally I wish it could be a bit more detailed visually but that’s fine - it’s still truly gorgeous & gameplay wise is an absolute hit. THANKS for investing your time into making it

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Wow, there is a lot of love for this map in the comments! I enjoyed it, but honestly it didn’t stick out that much for me, and parts of the progression felt a bit mundane and arbitrary. That’s not to overlook that there is a lot of excellent craftsmanship here. Somewhere between three and four stars for me.

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