4e61db36d87d1a11d2afe713ce48c9c80a9057ddac1f821d2250485c8017d9ac

4e61db36d87d1a11d2afe713ce48c9c80a9057ddac1f821d2250485c8017d9ac
overall_rating 4.653684210526316 76

Forum thread for func_mapjam2

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My map on hard/nightmare skill is for masochists. You have been warned.

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Pack overall is amazing, mfx and sock’s maps would be 5/5 on their own, and several others are up there as well. Highly recommended!

Unregistered user “masochist” posted:

at last!

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Scampie’s map stood out for me with the way the monsters teleported into combat.
Tronyn’s architecture was stunning.
as Scampie said, pack overall is amazing.

is there a way to increase view distance in requiem? the open view cut out at a certain distance and my framerate was pretty low, especially in Tronyn’s map.

i switched over to quakespasm with neither issue.

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I’m really proud to have my map alongside such epic maps. Really great pack guys, one of the best releases for quake since… well since map jam 1. Truly a good year for quake fans!

Daz has a great playthough with commentary -
http://youtu.be/bIM2wtmY9R0

Orl has a great playthrough without commentary -
http://youtu.be/oEFoR2z4yZc

Unregistered user “lurker at the slipgate” posted:

Every map is astounding. I can’t believe how many great maps have been released in the last two months. I especially enjoyed Cocerello’s idiosyncratic mansion, where the player is simply presented with a (mostly) open space to wander with freedom (on skill 0 at least). I’d like to see more maps with this gameplay style.

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Wauv - The standards are getting higher and higher! :slight_smile:

Unregistered user “Tom” posted:

All maps in this pack are awesome, well maybe except the one in upper left corner on the screenshot! Cocerellos i think?
MFX´s brushwork is godlike to be honest. So is the map overall.
What is a doener?

Socks and Scampies are also very well done.
And Tronyns… Man you guys are geniuses!
Quake is the game to make maps for these days it seems…

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