50eede7ae726346ef7790dd754be138e0ef5e8b5729a6214d371cb742ef0a409

50eede7ae726346ef7790dd754be138e0ef5e8b5729a6214d371cb742ef0a409
overall_rating 1.115384615384615 26

Forum thread for magnet

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There is some problems in software mode, but not critical, although, map is crap anyway… It looks like heap of random brushes and lighting is just awful.

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Jeez, what a dark, dreary workplace. I wouldn’t want to work here. Anyway, I couldn’t find an exit. I’m pretty sure it was designed with DM in mind, but I don’t think it would be very fun. It’s not very fun in SP either, just some randomly placed enemies to murdalize. Don’t waste your time on this one.

Jeez, what a dark, dreary workplace. I wouldn’t want to work here. Anyway, I couldn’t find an exit. I’m pretty sure it was designed with DM in mind, but I don’t think it would be very fun. It’s not very fun in SP either, just some randomly placed enemies to murdalize. Don’t waste your time on this one.

(I have no idea why my comment is there twice, I did not do that…)

The typical for early 1996 DM map with some monsters on. No exit.

If it had an exit, considering the year, it would get a 2.

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What I gather from this is that the people at Magnet Interactive Studios were all zombies, their boss was an ogre, they had a scrag infestation, their building had major problems with lighting and they had floating objects in their offices.

This is not a good SP map and I don’t think it would be a good DM map either. 1/5

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I don’t see how this could get more than a 1, 1996 or not. Not a good map at all.

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Just an ugly poorly constructed room with some doodads and monsters thrown in and not even an exit. Not worth the 3 seconds to download.

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