583dd6cad69136f33c3d03fe6381dfc7ca0c22a0af70ebcf3a4a0212cd4ceea6

583dd6cad69136f33c3d03fe6381dfc7ca0c22a0af70ebcf3a4a0212cd4ceea6
overall_rating 4.282051282051282 39

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Outstanding in visuals and atmosphere; however, a little disappointing on gameplay. On normal, there are many cases of heavily armed enemies spawning behind you, often when you are in a narrow corridor with no available cover. This, coupled with meager health supplies, made the experience not very enjoyable. On easy, it’s way better set up, albeit too easy. It’s too bad this part couldn’t have been hammered out a bit. Something in between would’ve been ideal for normal.

Still, it’s gorgeous to look at and really immersive, so I definitely can’t knock that aspect! The creator did an excellent job with that part.

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My applauds! Very playable, but also very hard! Great ambiance, environmental design, soundscape, lighting, the consistency with the theme of choice - which, in addition, is also my best theme of liking. Did I mention the soundscape? It is amazing. The soundscape, saturates the experience, making it one so satisfying. The rusted, decommissioned industrial base, creates an impression of a living, breathing organism - that succumbing to decay, but achieving so much of mysterious depth in the process - possessed by an alien, dreadful entity, having own agenda to reach. The map, does encapsulate the missing link between ‘Doom 2’ and ‘Doom 3’ - under the genuine ‘Quake’ formula - the discrepancy between the two of which, brought some old school enthusiasts to dire straits in opinion. The last encounter, though, was a bit over the edge; more like a practical joke of a sort, was it not?

Tasteful science-fiction thriller.

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Unregistered user “overlord” posted:

Doom 3 had the bad habit of not caring about encounters and level design, and just teleporting enemies in for you to fight. Doom 3 also has many enemies that are rather weak and the whole room flashes and whispers at you before you get to fight.

This map took the first part to heart but not the second, ambushing you with defenders and other crap that starts shooting at you right away. It was not THAT hard, but it was rather annoying.

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