584a6bbe8f3d7b6bda118aa7b18a1135a1e0c59bf8e8d34d158a2544538b74ee

584a6bbe8f3d7b6bda118aa7b18a1135a1e0c59bf8e8d34d158a2544538b74ee
overall_rating 4.0625 16

Forum thread for kq

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Unregistered user “FredBezies” posted:

Great nightmare level access. Took me a while to find it. Too bad it was not finished :frowning:

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Unregistered user “zilpe” posted:

I really like this, the level design and atmosphere reminds me a lot of the original quake, something that I have difficulty finding in custom levels. The third level contains a lot of traps which slow down the level quite a bit. It’s a nice change of pace but I hope the rest of the episode is mostly faster paced.

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The monsters hide…awesome :smiley: :smiley: :smiley:

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A lot of fun, this could have been something great. I didn’t get Yhe1’s textures to work though, even when flat out replacing the original pak, I still got stuck with the weird, triangulated red dog no matter what.

Red dog seems to be edited original id_dog, couse its skin fits to red monster. Put this .pk3 file into Your /id or /kq mod folder and enjoy skinned monster.

https://drive.google.com/file/d/107ng4yWnwVkfTjcfsLM7DmBx0XJCmSbO/view?usp=sharing

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