Forum thread for sm183
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Last Outpost (sm183_artistical
) is disappointing in 2018. Even given that it’s a speedmap, it has things in it that I just don’t expect to see:
- If you drop down a level before the point where the game wants you to, you’re stuck.
- Pressable button with shootable texture.
- End-teleport trigger in the wrong place.
- Lots and lots and lots of long corridors.
Sorry, Artistical!
Bay Sick (sm183_dumptruck
) is rather better: small and basic, yes, but with a coherent through-line and no obvious mistakes. (I have no idea how to get the yellow armour, though, unless you’re meant to rocket-jump.)
I quite liked Flouroantimonic (sm183_mariteaux
), and found myself taken by surprise enough times that I ended with 9 health. The last combat is an interesting challenge.
Security Complex (sm83_newhouse
) is a neat little example of what a base speedmap can be. It’s quietly satisfying with a clean and sometimes inventive progression. Enjoyable.
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Finally, Pygmachophobia (sm83_prengle
) rounds the pack off nicely with a well-constructed base that has a decent progression and a nice secret.
All in all, each map in this pack seems to be a little better than the one before, so that alphabetical order is a good way to play it!
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