[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
I loved this set of levels. Challenging, but with interesting, intricate architecture. The end was a bit of an anticlimax, but I did like how you could clear the monsters from the windowed rooms with careful grenade usage.
[User added a rating.]
[User added a rating.]
Unregistered user “hosser” posted:
Still fun in 2019!
[User added a rating.]
In the last map, you can get the blue key immediately with a precise jump off the first elevator, which turns the map a self-conscious (but fun) mess. ![]()
turns the map *into
[User added a rating.]
The first few maps have a real problem with not giving you health packs. This is especially egregious since there’s a ton of hitscanners. It gets better by the end, but not like WAY better.
[User added a rating.]
These are a wonderful collection of vanilla maps. With the exception of Terra5, they can easily be played individually (Terra5 doesn’t appear to have a nailgun at all & the final battle areas are loaded with spike ammo).
Hell, Terra6 alone is worth 5 stars in my book! That one in particular will remain in my maps folder ![]()
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]