62a4d436e2198d0c9f956c82f5732ab955ad7444b88436f342e61dbd03628352

62a4d436e2198d0c9f956c82f5732ab955ad7444b88436f342e61dbd03628352
overall_rating 4.350328683662017 81

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

I loved this set of levels. Challenging, but with interesting, intricate architecture. The end was a bit of an anticlimax, but I did like how you could clear the monsters from the windowed rooms with careful grenade usage.

[User added a rating.]

[User added a rating.]

Unregistered user “hosser” posted:

Still fun in 2019!

[User added a rating.]

In the last map, you can get the blue key immediately with a precise jump off the first elevator, which turns the map a self-conscious (but fun) mess. :slight_smile:

turns the map *into

[User added a rating.]

The first few maps have a real problem with not giving you health packs. This is especially egregious since there’s a ton of hitscanners. It gets better by the end, but not like WAY better.

[User added a rating.]

These are a wonderful collection of vanilla maps. With the exception of Terra5, they can easily be played individually (Terra5 doesn’t appear to have a nailgun at all & the final battle areas are loaded with spike ammo).

Hell, Terra6 alone is worth 5 stars in my book! That one in particular will remain in my maps folder :slight_smile:

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]