63b889e609f2ed6b8e2eeb58459aea078b61d0b56d66c4f66e117b243506b44c

63b889e609f2ed6b8e2eeb58459aea078b61d0b56d66c4f66e117b243506b44c
overall_rating 4.153846153846154 26

Forum thread for sm221-bridges-v1.1

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Unregistered user “Apiai” posted:

Wow, looks awesome !
There is no Speedmapping pack 220 in the list ?

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This is nice. Incredible what can be created by skilled mappers in such short time. I’m envious, and curse my own poor skills.

Old hands and new mappers. The result is beautiful.

Well done everyone. Thanks for your efforts, and thanks for sharing!

Unregistered user “Atzuras” posted:

I think each map deserves its own rate but the ones I played so far are quite good, top-notch creativity. I want to specially remark HCM map by Mazu, fun to play, hard to stay alive and with a compelling storytelling. I enjoyed causing lots of infighting and chaos among the hordes to find new, creative ways to be killed, each time in a different fashion.

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Unregistered user “BANGSlammer” posted:

Some extremely pretty maps, sm221_hcm is going to take me more time to get through than the whole rest of the pack though lol

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Unregistered user “Sardine” posted:

I wonder if there isn’t something missing from the included version of Copper. I noticed the lava in Greenwood’s “Volcanic Panic” looked pixelated. As a test, I copied the relevant files to the appropriate places in my “copper” folder, modified the startup to include “+game copper”, vs “+game sm221”, started the map, and everything then looked pretty-as-expected.

Unregistered user “Sardine” posted:

@ Apiai: you can get the SM220 download here: https://www.slipseer.com/index.php?resources/sm220-prototype-jam-3-copper-edition.115/

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Omg. Thank you so much. That was amazing. Had a lot of fun.