695770447758f778d2c22d1c77a651894110a5100ec54297d30f4af7f85b8ec7

695770447758f778d2c22d1c77a651894110a5100ec54297d30f4af7f85b8ec7
overall_rating 3.352941176470588 17

Forum thread for eyesock

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A map with very linear gameplay–The architecture and combat are both consistently good, but without any real surprises. The secrets are a highlight–they’re well-placed, and they’re relatively tough to find without being totally obscure.

More like a 3.5 than a 4, but still fun and definitely worth playing.

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Unregistered user “pmk” posted:

Very good first map from this level designer that can be described as short and sweet. It has interesting architecture and level design as well as hidden secrets for the player to discover. I would give this map a three out of five rating and say it is worth a download if you want a quick to play quake map experience.

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Aesthetically I think it’s a very fine and polished map that is a pleasure to walk through. The gameplay is pretty basic and straightforward with rather few enemies. It’s still fun to play, and in fact, I wish the map hadn’t ended so soon.

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An aesthetically pleasing map which shows promise. Design is simple, but nice and neat. However, there was for the most part, only one obvious way to go, and finishing this wasn’t much of a challenge.

This is a good map if you are looking for something short and simple.

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Linear, and simplistic, but the gameplay is nice.

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