Potpurri is a surprisingly decent map. Not decent by today’s standards but compared to Basic Castle and Close Quarters it’s leagues ahead.
There are a lot of technical issues - torches not aligned to walls, wonky brushes everywhere, map flow that doesn’t make a lot of sense, tepid combat, lack of texture variety but underneath all this there’s a functional map you can actually explore.
Another case of ‘worth playing if you place value on ancient maps for their historic value’. Early Quake maps are like playing museum exhibits and I love it.