72b3c9b987f1a43b52789373cf1511ac06133dbbd014145707fcd57b5ec569a9

72b3c9b987f1a43b52789373cf1511ac06133dbbd014145707fcd57b5ec569a9
overall_rating 4.822516441675321 108

Unregistered user “denizen42” posted:

BEST MISSION PACK EVAH!

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[User added a rating.]

Updated the screenshot. I would prefer a normal one though. :]

Got another screenshot, much better!

Unregistered user “nAppel” posted:

Approved.

[User added a rating.]

it runs with darkplaces?

is that a question or a sarcastic statement?

Unregistered user “Micholas” posted:

…Wow
I couldn’t expect a level-design so great ! This screenshot looks fantastic!

I’m in a strange situation: six years ago I started collecting Quake maps not willing to play them til having them all burned on dvd ! Now my work is almost finished and looking forward to start playing !

Unregistered user “S” posted:

It’s kinda odd the mapset starts with the lift having a missing texture (pink through the slats). Let’s see what’s next :slight_smile:

Unregistered user “S” posted:

Apologies. Looks like the site had the wrong version but the thread had the right version of QS. Map should be fine now :stuck_out_tongue:

[User added a rating.]

[User added a rating.]

Awesome map set! Loved all the tricks and traps involved :slight_smile:

Unregistered user “konstructor” posted:

I’d like to play all these recent mappacks on my beloved P2 400 (yes it’s old I know but served me honestly for many years)… do ya think it’s enough ?!?

No.

Unlikely. Try if Quakespasm runs at all, if not, forget about it. :\

Unregistered user “konstructor” posted:

oh no! bad news for me !
But please don’t underestimate the power of Pentium2 !
I manage to play MaxPayne upon it !

I am using QuakeSpasm 0.9 (great work, guys!) When running RRP, walking up close to objects shows hard-edged pixels, whereas the same Quake binary running in other game-dirs gives me the usual blurring when coming too close for the textures. I assume the hard-edged big pixels are due to something in the PAK file, but I don’t like it. Is there a simple setting I can use to make it work the way it usually does?