75d694e64d6d74880ed90bbd93a155a4cf7d1b345205a37825ea4b9594e34bb2

75d694e64d6d74880ed90bbd93a155a4cf7d1b345205a37825ea4b9594e34bb2
overall_rating 1.749108204518431 29

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Shaft of the Soulless on The Quake Grave

This appears to be another one of those deathmatch maps that has monsters shoehorned into it. However I’m not completely sure that’s the case?

Whatever the case may be, this one is not all that great. The idea of the water cylinder in the middle (the shaft) is interesting, but overall I don’t really get the design of this map at all. I’m not really sure what the author was going for here. There are weird platforms on the edges of this cave that will take you partway up and a pentagram at the bottom that sort of renders the small amount of enemies kind of meaningless. It’s just oddly laid out in general.

I don’t know, I don’t have a lot of positive notes on this one unfortunately.

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Unregistered user “pmk” posted:

Another short and pointless 1996 quake map with a cool name.
Do not recommend playing through.

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Pretty good for a 1996 Quake map! Plenty of ammo and weapons to utilize in SP. The water elevator was a neat concept, but overstayed it’s welcome. Since Quake 1 doesn’t have that strong of Air Direction Influence you can’t easily move in and out of the pillar to see where you’re going.

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