7a88037b9ed39790f45525e94a1e1b893a98cfa07b520c149318d3991292f56b

7a88037b9ed39790f45525e94a1e1b893a98cfa07b520c149318d3991292f56b
overall_rating 4.0 24

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Played in both skill 0 and 3 (there is no 1 and 2). Killed all and found 4 out of 10 secrets.

Long map, linear mostly 2d layout with lots of loops, coherent brushwork in mostly boxy rooms with room to move and a good amount of trims, good lighting, mostly straightforward with several fair ambushes combats, amount of ammo around or higher than id maps, well placed secrets.

Feels as an improvement of the first one and more solid, even if it lost a bit of the mapper’s personality, and has the similar characteristics to it but with fairer combats and relies less of teleporting enemies into the face.

Difficulty seems a bit high for skill 0 and almost as id maps for skill 3.
The rooms have a very similar style and there is not much of a sensation of progression but each room has personality in its coherence and it is easy to know intuitively where to go next so i never got lost even for a second.
The ‘‘special’’ messages were a good extra touch.

A solid 4.