7d99237ce13166614ab9299ee90e983c32a069519e5a78cb9852e3ef91096c8b

7d99237ce13166614ab9299ee90e983c32a069519e5a78cb9852e3ef91096c8b
overall_rating 2.545454545454545 22

Forum thread for czg00

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A pretty nice vertical map, actually, albeit somewhat primitive in terms of looks (the readme provides a good explanation for this). I would go so far as to say that in terms of map progression, it rivals at least some of the maps in the 768_pack.

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This is really good for a first map I thought, it’s going to be fun playing the rest of CZGs maps since I haven’t played them yet. You can watch me play this one here:
http://www.youtube.com/watch?v=SvHXzs3IYzs

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I like the environment on this level, and some of the combat is decent, but there are some problems. Most obviously, it’s really, really short (like one and a half minutes short). Secondly, there are no secrets. Thirdly, while there is some decent combat, a lot of it is just rooms crammed with enemies. This on’s just a nitpick, but an ogre was stuck in the air. So, I don’t really think it’s worth playing.

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For a first map, this was fun to play…crazy where everyone started out. It gives inspiration for upcoming mappers that they to one day can possible at least come 10% to czg’s level.

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