8605288ca6a48f6a56f42dfce57bf254e72dbf4a7db4bdfe87734e5160a506e7

8605288ca6a48f6a56f42dfce57bf254e72dbf4a7db4bdfe87734e5160a506e7
overall_rating 3.552941176470588 17

Forum thread for czg100b

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Feels like DOOM (as with the same author’s Hard Traffic), but this one is a lot more fun. The relentlessness feels inventive.

Entertaining gameplay as one can expect from czg, but overall not up to his usual (high) standard.

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Actually, scratch that – I was thinking of the gameplay in czg_moon (d’oh! I played both maps very recently; hence the mix-up), which really is fun.

This I would rather describe as merely ok. Not bad, but really nothing special. And I have to disagree re Hard Traffic, which I thought was brilliant – but, you know, to each her/his own.

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Interesting map. Press 3 buttons and an invisible floor way up in the sky opens up with many monsters falling down at once! After pressing the 3 buttons a big button in the top middle becomes pressable opening up the exit underneath. You can exit without killing all of the monsters, but the map author will give you some interesting messages if you do!

For a 100 brush limit map, it's pretty good. Entertaining, looks alright, what more can you ask for? Length is to be expected.

Link to Nightmare 100% walkthrough: https://youtu.be/CdAAjaYvhgA