Forum thread for undrhall
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Awkward scaling but decent.
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I agree with Spirit that it’s a decent little replication of Doom 2’s Underhalls. I just wished that he would’ve used enforcers instead of knights for the imps. It would adhere to the Base theme better and provide more of a challenge.
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I mean, it’s Underhalls, from Doom II. Doom maps don’t really translate that well into Quake ones. But it’s what you would expect, Underhalls with Quake enemies, weapons and textures.
Link to Nightmare 100% walkthrough: https://youtu.be/l8RuB9qEr-E