8db128edc4cd3cce0d7d5b1f7c5532ec502d6f06f24037a6d06afa590e732452

8db128edc4cd3cce0d7d5b1f7c5532ec502d6f06f24037a6d06afa590e732452
overall_rating 4.5 4
8db128edc4cd3cce0d7d5b1f7c5532ec502d6f06f24037a6d06afa590e732452

This is a companion discussion topic for the original entry at https://www.quaddicted.com/db/canonical/8db128edc4cd3cce0d7d5b1f7c5532ec502d6f06f24037a6d06afa590e732452

Fun map.
Note in the open area near the beginning you can climb the brick architrave-like walls next to the “opens elsewhere…” locked dungeon - then jump up and run straight to the exit slipgate, for a <1 minute finish.

Very solid work! Fun and entertaining. Liked the monster placement, many good surprises. Felt a bit too easy sometimes, maybe some powerup + larger horde would add even more fun.

My kind of map! Amazing architecture, consistent detail and excellent brush-work. One of the few maps I have played several times. Great work, and thanks!

Very immersive map. I liked how this city was build, all the tight spaces and their terrors. Five stars!