8fc5b9acd9fb2e0f1ad4fe27287420b996adddb3121b2e1f341a49f19cff355c

8fc5b9acd9fb2e0f1ad4fe27287420b996adddb3121b2e1f341a49f19cff355c
overall_rating 4.566287878787879 33

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I played until s3m2_hcm (Cratewalk) meanwhile, and that’s the best map for me, so far.

In two maps (s3m1 and one before I don’t remember) I could only proceed with noclip. But maybe I overlooked a button in the dark.

I think that snack2 is a collection of maps more than three episodes. But that doesn’t matter for me.

A real good job, as mostly always. Thank You, so much fun with that.

5/5, in whole.

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Lots of great stuff in here, with quality obviously variable but no real clunkers and some fine maps. Special props go to HMC’s Cratewalk, which I may well replay as a standalone in future – a long, satisfying blast with a lot of crates and a lot of enemies in interesting configurations. It beggars belief that this was made in 48 hours.

Does anything happen when you’ve collected all three snacks, as well as the initial rune? I didn’t see anything different when I arrived back in the episode-select room, but I might just be an idiot.

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The pictures looked interesting, but coudln’t get past the burping that was added to Quake’s opening track. Quit Quake and deleted. Sorry guys, best of luck to your maps.