9120e5800b3bd32355c06925e9be2829c8096344168913afe285f60f758860fc

9120e5800b3bd32355c06925e9be2829c8096344168913afe285f60f758860fc
overall_rating 4.0 22

Forum thread for ne_sp04

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

Couldn’t agree more, I gave up after killing the Shambler that pops up after the first round of enemies and have no intention of going back.

I gradually became bored by the map as I went along. Crude looks, a lot of revisiting the same areas, and I don’t see the appeal in Coagula maps in general. necros produced much better maps.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

Loved it. Very unique map. Level design decisions were extremely interesting and unusual to me. All that teleports + cage system visually is very immersive, believable. Loves supernailgun secret in particular. Ending battle was indeed an absolute meh, but… All in all map was unusual and personally I appreciate that

[User added a rating.]

[User added a rating.]

[User added a rating.]