924323437d4f8775b00950f5123af6e9bc8ffdb5051ff7a174dc3443bf0b1049

924323437d4f8775b00950f5123af6e9bc8ffdb5051ff7a174dc3443bf0b1049
overall_rating 4.0 20

Forum thread for sm213

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I gave this Jam a solid 5 because the maps I liked a lot were IMO just that good. Thanks to everyone who contributed. It’s a low-gravity keeper for sure!

The start map hub was an especially nice touch too, given the theme. But for the last two or three levels, I ended up losing track of what I’d played and had to hunt around.

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This is good fun! :wink:
And, especially for speedmaps, excellent layouts and planning!
Very professional mapping here; my compliments!

Unregistered user “aoanla” posted:

The variableness of the maps (some of them are much more “slaughtermappy” than others) is fine since they’re speedmaps - but it’s always nice to see some low-grav mapping.
(I personally found the start map a little vexing if I didn’t want to play the maps in the “conventional order”, but it definitely follows the jam theme…)