924c448bc11feba82775f4a5d28d4d4d750a13b7710970f1af761f88e4b44f0c

924c448bc11feba82775f4a5d28d4d4d750a13b7710970f1af761f88e4b44f0c
overall_rating 4.666666666666667 69

Forum thread for czg03

Unregistered user “Kinn” posted:

One of my favourites as well. Thematically, this (alongside czg’s Terra4, which is possibly my favourite map of all time) defines “Swampy Wizard” for me - which is by far my favourite theme. I would have gone with a torch-based approach to the lighting rather than the metal-style lights here, but that’s a minor quibble.

Gameplay-wise it’s classic czg. In fact, playing Februus Depth, Numb Nimbus, and then this, back-to-back today was like immersing myself into a warm vat of czg-flavoured quakey goodness. I think he does pacing possibly better than anyone, knowing when to hold back, and knowing when to assault the player, with an enviable degree of intuition.

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+1 on Kinn’s comment: he said everything I would have said. Twelve years on, Cermonial Circles is unsurpassed in its idiot. I’ve never played another level that feels so dingy and forsaken. Awesome work.

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I rated this a 4? Weird.

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Video with commentary

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MAN, i love me some czg!

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