929b737166ae30d68834d22f36620e4d5f96c1fc792c283500a3bc7ebf0692f0

929b737166ae30d68834d22f36620e4d5f96c1fc792c283500a3bc7ebf0692f0
overall_rating 2.842105263157895 19

Forum thread for cemetery_castle

Way better than the first map. Still a weird use of texture scale, and there’s many ultra thin (2 unit) rails, trims and such… but it’s a fun map from start to finish, didn’t have to clip around like the last map. Good stuff.

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I agree, this was a noticeable improvement over The Journey. The encounters and fights work, and the decor feels more cohesive.

My main crit here would be that the post-cemetery layout / flow feels kind of awkward and detached from the overall cemetery structure and concept, and doesn’t really feel particularly castle-like either. So what is it then? Still, great progress Mr. Keefner.

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Cute little map.

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Nice to see a mapper developing…
Good progress, map still a bit blocky, but some good and creative ideas.
Mr. PK - thanks for sharing. I’m looking forward to your next map.

Thanks for your comments it’ll help me improve.

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Keep up the good work! My only gripe is there are no secretes :slight_smile: Since this is only your second release I’m giving it 4 hearts

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My next map will have Secrets and skill levels.

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