99702f66013dcbcc34f801deb19fd2de342d8c5fc129972288c81aede28ee7e1

99702f66013dcbcc34f801deb19fd2de342d8c5fc129972288c81aede28ee7e1
overall_rating 3.329166666666667 16

Forum thread for quanq1sp

Unregistered user “Nobody” posted:

What happened to the screenshots?

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“I’m old…” I feel your pain, mate… :slight_smile:

Well… in a way, this is old too; the mapping style is definitely ‘old-school’ and harks back to the origins of Quake.

That said; in this map this style - should we call it ‘3D-Doom’? - just fits in really well. Elaborate map with a lot of quirks and details. And it is definitely possible to get confused and disorientated along the way…

Very good concistency; nice lighting; distinct styling. I’m not always happy with the monster placement, but, hey, when am i ever perfectly happy with everything? With 2 years of creation, it is a map worth waiting for.

Thanks for your efforts, and thanks for sharing. It will be interesting to see what this mapper will produce next… perhaps already in 2 - 3 years from now… :wink:

Nobody: If you post a link to an appropriate screenshot (see https://www.quaddicted.com/forum/viewtopic.php?id=636) in that thread or here I will add it. Sorry, I did not have time to make screenshots of all the new releases.

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Fantastic map. Period. Loved every bit.

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I love the lighting and use of space. Your emphasis in verticality comes through really well.
Sometimes I was confused about where to go next–particularly when I would press a button and not see what it moved. And even though I said I loved the lighting it made knowing which keycard I got a little confusing since it just became the color of the light.
Really fun map!

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