9dacf0389b907eef8d0b388ce9ad07719d4926c21f4687ae70e0ebda0b493979

9dacf0389b907eef8d0b388ce9ad07719d4926c21f4687ae70e0ebda0b493979
overall_rating 2.784615384615385 15

[User added a rating.]

Decent looking start map, with only Hard and a secret Nightmare selection portals. There is a secret, but it cannot be triggered.
mtstart.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/Q4-L-ZGvd0s

Average map. Can’t say much of anything has stuck to memory, besides the ride on the chandelier.
p1l1.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/FH4odYJwRkM

Very short map, with awkward geometry, basically a single room. Not very interesting.
p1l2.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/MXlooXOBfFI

It’s not a terrible map, but it suffers from a lot of annoying details. Some of the rooms and corridors are pretty tight, like the pipe that leads to the waterfall. In Quakespasm, one of the teleport destinations is broken and leads you to get stuck in the ceiling, as well a good amount of enemies also getting spawn-stuck. One of the fish is placed outside the map boundaries and unable to be killed.
Also, the annoying section with illusionary floor seems very ill conceived.
p1l3.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/ODxZf3X3-M8

A slightly altered version of p1l2, with different enemy placement and a button that opens a different exit. Like the original, super short and nothing special.
p1l4.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/RkYmUugV-aI

Overall, there is something grating about this map set. But I suppose it is still worth a playthrough.

Here fix for map p1l3

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