9dacf0389b907eef8d0b388ce9ad07719d4926c21f4687ae70e0ebda0b493979

9dacf0389b907eef8d0b388ce9ad07719d4926c21f4687ae70e0ebda0b493979
overall_rating 2.784615384615385 15

Forum thread for maelstrm

Unregistered user “Spirit” posted:

Fixed, thanks.

Unregistered user “Drew” posted:

huh. entering 2nd map crashes quakespasm… Too bad, since the start and 1st maps were very nice with a great wide open, if sort of ugly, E4 style.

[User added a rating.]

[User added a rating.]

although i enjoyed what this had to offer, it seems unfinished. the end was entirely anticlimactic. but nice for a beginner’s mini episode.

[User added a rating.]

[User added a rating.]

Too many glitches spoilt the experience for me

[User added a rating.]

Unregistered user “Aspokala” posted:

Level design is interesting. Not straight-forward, exploration is needed. There are some problems like monsters stuck in the ceiling which ruin otherwise a good episode. Maybe the author ain’t gonna fix these after 19 years. I feel old.

[User added a rating.]

[User added a rating.]

Unregistered user “pmk” posted:

this is an average quake map pack for me that seems incomplete with no final or climatic to this episode. Also the same level is repeated twice in this map pack. Level design was also a bit confusing with no indications of how to progress through the levels.
As a result i can only give this custom quake episode a three out of five rating and would say only download if you are interested in early quake custom episodes.

[User added a rating.]

Crashed entering the third map. Second map was completely uninspired, just the same room copy and pasted a bunch of times with different monsters (that you can easily run past). First map is decent-ish, but pretty aimless with lots of uneventful backtracking. Got stuck in one area. I don’t know if it’s a bug or not but I had to noclip through the wall (part with sleeping shamblers). Another area you have to shoot a wall to break it apart, but there’s no crack or anything. Pretty unintuitive. Seems like the author wasn’t ready for trying his hand at a multi-map episode yet and should have just focused on making one map that’s good.

I haven’t played Nehara yet but these new enemies don’t inspire a lot of confidence.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]