9dc1102b589f6fcd41d6d857c46265cd0b2a37d23b115c3fdf4ac2352e377d36

9dc1102b589f6fcd41d6d857c46265cd0b2a37d23b115c3fdf4ac2352e377d36
overall_rating 3.816176470588236 17

Forum thread for rgcastle_v3

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Nice small Puzzlemap. It took me 22 Minutes to solve, and I found 1 Secret. Well done!

Unregistered user “Vasya shkolnik” posted:

I passed the map (using Hint Room), but found only 2 ghosts

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Hah, apparently I’m Ewigkind’s doppleganger… 22 minutes, 1 secret.

I see the thing that presumably is the super-secret that requires the other secrets, but I haven’t gone trying to collect them yet.

I really enjoyed this map. It’s clever enough that it doesn’t have to rely on frustrating movement techniques or timing, or on annoying puzzles (e.g. towers of hanoi, sliding blocks, etc.). Just a fun explore-y experience.

I admit I did get an extra nostalgia buzz too from the oldschool textures and level of detailing, and the slightly-too-small-for-normal-gameplay scale of construction.

Anyway: solid thumbs up.

I didn’t even realize until now that I had played (and enjoyed) Daniel’s earlier pair of releases too… nice variety!

OK, got all the secrets too. :slight_smile: Kind of a cool little scavenger hunt once you find the thing they unlock.

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Fun and different. I really like the way people take Quake and make it their own!

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Some times one gets what one asks for… this is certainly something new from this mapper.

Blocky, ugly, poor lighting… and oddly entertaining. These riddles seems to be the particular core skill of this mapper.

This map is different. Entertaining, and a ‘riddle’ map without the meanness that some mappers stick into their riddles and traps. Just plain fun.

Well done. And thanks for sharing!

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