9e4e3f1c9d2a4d0a8feafdc208e9f361e34879db46d83b503e8de307bd53e905

9e4e3f1c9d2a4d0a8feafdc208e9f361e34879db46d83b503e8de307bd53e905
overall_rating 4.617021276595745 48

[User added a rating.]

I cannot wait every year for these AD jams! This one was really great, much better than hwjam2021.

There’s one thing I don’t understand. There are several enemies that I haven’t seen since 2018 like the ghosts that make scorpions and spiders or the vore that makes vorelings; on the other hand, several enemies like the archer guy or the sword zombie tend to be overused. Then there are enemies like the scorpions or spawns or some of the enemies borrowed from quoth that appear rather rarely. Would be nice to see the monster variety that I once saw in the early AD, especially since there are so many monster classes and types to chose from, just a thought. Hopefully some creators see this and resonate with my word.

But in any case, this brings me a lot of joy regardless and can’t wait for more AD content! Great job to everyone!

[User added a rating.]

[User added a rating.]

Thanks for the feedback. As far as monster variety goes, I can tell you that a lot of the mappers involved, myself included, were using Arcane Dimensions for the first time. It’s a pretty huge mod, and we were under a time limit. Glad you enjoyed the pack anyway!

[User added a rating.]

Awesome package, lovely present. <3

[User added a rating.]

Unregistered user “Vasya shkolnik” posted:

Strange problem on Omni’s map: some dogs in the second wave are spewned on first floor and are inaccessible. And it is a problem to continue level

Unregistered user “Vasya shkolnik” posted:

I compared my progress with video:
https://www.youtube.com/watch?v=ZI9VR0zpgRA
on the video at 0:51 four dogs apperaed on the second floor (near the player)
In the Quakespasm only two dogs appeared on the second level

Unregistered user “dill” posted:

Argh, I’m stuck in the rocket launcher puzzle room in “Holiday Puzzle”. So good!

Unregistered user “Vasya shkolnik” posted:

Disregard that, I updated quakespasm to 0.94.3, all fixed

[User added a rating.]

Unregistered user “Vasya shkolnik” posted:

Ionius map is one of the stranges map I ever seen. It is something of remake of some original Quake’s levels (their names partially used in names of secret books), but the TIGHTer version. Usually modern mappers doing remixes with WIDE spaces, but here it opposite. Very small volume 1024 (it is about 30 meters) cuted to 8 “sublevels” with 15 meters side, and this volume used on 100%. I remember only one pack with so high density of rooms - abandon (https://www.quaddicted.com/reviews/abandon.html)

[User added a rating.]

[User added a rating.]

Everyone involved in this jam did a great job! Here is my playthroughs:
https://www.youtube.com/playlist?list=PL-qnqiE69iOKVZsexP780rmhh7PlOmm-7

[User added a rating.]

[User added a rating.]

I am simply thrilled and had a lot of fun playing all these maps. What the mappers have come up with to realise everything on such a cramped setting is simply fantastic. Full 5 stars from me!

I have packed all the videos into a playlist!

Quake - The Offering - [Quake 1024 Christmas Jam 2021]