a25043c2b6c1c73b24e4a00c63d95a8a9e08943d8b8e39d7c4571ae3a1899d99
This is a companion discussion topic for the original entry at https://www.quaddicted.com/db/canonical/a25043c2b6c1c73b24e4a00c63d95a8a9e08943d8b8e39d7c4571ae3a1899d99
Solid start. My recommendation is more monsters, attacking at the same time from different sides, more ammo (had no shells for majority of the map), add some finer details.
Thanks for the feedback and the review. Duly noted.
I wasn’t entirely successful, but the intent was always to have this work under the original software renderer. This map pushes the surface limits in most areas and is over budget in others. More detail would have worsened those problems. My final 2 weeks working on this map were mostly spent pruning detail, to satisfy the original renderer.