a4d67bacaa9c0229fc947e9b93cff70817a3753f26c492fdaab6ff9859a40ec8

a4d67bacaa9c0229fc947e9b93cff70817a3753f26c492fdaab6ff9859a40ec8
overall_rating 3.785714285714286 14

Forum thread for sm194_pack

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Anybody playing my map, please set wateralpha to 0.3 manually: I botched my worldspawn setting and the water texture I used looks much better with transparency.

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I really like the maps by Mugwump and uKKo in this pack; they are architecturally beautiful as well and have really nice gameplay. Of the two, I think Mugwump’s map is more interesting visually, but uKKo’s has the more challenging gameplay.

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Mugwump’s map was a real treat!

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Unregistered user “bw” posted:

Playthrough of Fairweather’s map for this pack:
https://youtu.be/khcT00vamPk

Super fun map!

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ish’s map is weird. After picking the gold key, there is no way to go back to the gold key door, but opening this door only leads to a wall.

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It’s interesting where you can see the 64-unit limitation in effect and which maps hide it. uKKo’s “Rats In the Walls” is the star for me, the concept is cool and executed well, plus it’s full of tough fights, well done!