Ad_sepulcher and SP maps HD textures and a lot of vanilla stuff

Hi, community!
Here textures for two amasing wertical maps (both for Quoth):

ne_tower (Moldy Tower) by necros

(26 Mb)

768_negke (Skinny Norris)

(48 Mb)

HD Textures v.1.0 for Rogue MP pickups (lava nails, multirockets, plasma)
for QUAKESPASM :wink:

(6 Mb)

Big brother is watching on you.

Here is jackboot HD Textures v.1.0 for Nihilore mini-campain.

//Obsolete//

Here HD texturepacks for

Honey / ad_dm5 “the Mire” / func_mapjam1 “Honey theme”
honey by czg

ad_dm5 (the Mire) by Noel Lacaillade for AD - (Arcane Dimensions mod)

v. 1.5 complete:

(140 Mb)

Please, remove any previous versions before install!

/////////////

Update v.1.6 ready

Updated cr8 textures required!

CDA: Castle of The Dark Ages by JPL

HD Textures

(49 Mb)

Here is another jackboot HD Texture pack v.1.0 for map

  • jjspq3 (Strength. Servise. Honour.) by Vigil

Vised versions of maps are included.

Grab it:

(120 Mb)

These all look very nice. Thank you, and keep up the great work!

Thanks a lot for a feedback.

Just black and white.

sm193_bal (A Sip of Alkahest) by bal

HD Textures v1.0

(133 Mb)

Yet another white castle in HD

The Altar of Storms (ne_ruins) by necros

(204 Mb)

In The Shadows [version 1.1 Demo]
HD Textures pack for great (abandoned pre-AD) Sock’s mod.

Textures was splitted into two packs due conflicts of texture naming.

Install:
= its_textures_id1.pk3 - should store in your id1 folder
= its_textures_its.pk3 - should store in your its folder

(140 Mb)

I did not play Quake from late 90’s until 2017 when I eventually found out quaddicted and Arcane Dimensions. This guys still playing Quake and create something new for it, again and again.
Why are they still love Quake? It is the First? The Best? Couse it is our youthfulness? Who know.
Thanks for everything you do.

I spent three (!) hour to found all 50 secrets on just-released Forgotten Sepulcher and do not pity the time spent.

Here updated ad_sepulcher (The Forgotten Sepulcher) by Henrik Oresten/Simon O`Callaghan

HD Textures pack v.1.5

281(!) Mb

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Resolving issues running this map:

  1. This map won’t run on any current version of DarkPlaces engine (summer 2019).

  2. On QuakeSpasm

encountered message “no free edict”.

To solve:
in Your Arcane Dimensions folder open with Notepad quake.rc file and find string:
max_edicts 8192
change it for:
max_edicts 16384
(or bigger, if still not enough)
Close file, saving it.

  1. On QuakeSpasm Spiked

    occur error due out of memory.

To solve:

Run Your AD mod with shortcut with next parameter:

...\QSSquake.exe -game ad -heapsize 512000

(it twices default 256000)

Thanks for making one of the best maps ever made even better!

I’ve run into an issue using quakespasm 0.93.1 under Debian. It seems I get a blend of old and new textures in some places, like in this screenshot (see how the left and right side of the arch differ):

https://imgur.com/a/EBd5Kij

Am I doing something wrong? Do I need to install other textures or switch to a different engine?

(apparently the image does not show, here’s a clickable link: https://imgur.com/a/EBd5Kij)

UPDATE: This seems to answer my question: http://www.nextgenquake.com/topic/arcane-dimensions-hd-overhaul/ ; I need to install every other pack available there. I’ll try that ASAP.

Added Little FAQ in post #1

mce - Ascending & Descending
by negke

HD Textures

(23 Mb)

GTH (The Gateway to Hell)
prequel to CDA (Castle of The Dark Ages)
by JPL

HD Textures

(31 Mb)

damaul6 - Bestial Devastation
map for Zerstörer
by DaMaul

(13 Mb)

Fmb_SM40 from SM40 contest
by Mike Woodham

HD Textures

(40 Mb)

ritualsp (Dark Ritual)

by Tyrann & Negke

HD Textures pack

(66 Mb)

dm4jam + dm4jam_DLC

HD Textures pack

= it covers also

sm185_draqu
sm185_ww

that uses same textures,
and all missing textures for

ad_grendel (Grendel’s Blade) by sock, created in dm4 theme.

(155 Mb)