ad4ca40bf42aab0fc69226ca4d8fad0cc84ba5f8b0372717346300dd1be89b94

ad4ca40bf42aab0fc69226ca4d8fad0cc84ba5f8b0372717346300dd1be89b94
overall_rating 4.75 8
ad4ca40bf42aab0fc69226ca4d8fad0cc84ba5f8b0372717346300dd1be89b94

This is a companion discussion topic for the original entry at https://www.quaddicted.com/db/canonical/ad4ca40bf42aab0fc69226ca4d8fad0cc84ba5f8b0372717346300dd1be89b94

Wow, that trailer makes me want to dust off my Pentium 75

Just wanted to add that it doesn’t let me change resolution in Quakespasm under Linux for some strange reason. This is the first time (after having played almost every mod out there) I encounter such issue.
Anyway, great gameplay and cool maps. Really enjoyed this one!

This was AWESOME! Loved the maps! It felt just like an original QUake or expansion pack. GREAT JOB!

This is the very essence of “old-school”: not only using vanilla Quake (and proud of it, as a super-secret reveals!) but also with level design very reminiscent of ID’s original maps, though rather larger.

I enjoyed it a lot, but it doesn’t quite make it into five-star territory for me because in several of the maps, it’s very hard to find your way around when every area has the same look. That’s especially true of The Fiendish Hatred (ze1m3s), but it’s far from alone.

Extremely interesting level design, the very opposite of boring. Fair encounters make it very enjoyable to play. this is one of the best packs available. Oh, and the soundtrack is amazing! Five stars!

Great work guys… It was a blast!!! The arcitecture was amazing the fights spectacular… :metal: :metal: :metal:
You guys make Quake living in the future

Amazing set of maps. One of my favorite episodes. Sits alongside the greats.

Love the combat, style, atmosphere, music, pacing. Did get lost a few times. What a gem.

Great maps, all the way through.Lungs of the Behemoth is a masterpiece. Fantastic work!

excellent map set, really interesting layouts with satisfying secrets. very enjoyable with fair fights, although it’s sometimes easy to get lost. i loved the ogre gym posters.

could very well be a vanilla quake episode.

True five stars. No complaints at all. Plain perfect episode. The only complaint is that Zoth’s and Sock’s maps are WAAAY too different. I think they could be divided into 2 different, independent mini episodes. Sock’s maps are heavily non-linear, while Zoth’s maps are classical id1 maps with just tiny bits of non-linearity. But Sock’s maps are secret maps, so I guess it’s all fine…

Very nice map pack. Very, very nice.

The only thing that can drive me nuts (and prevents me from giving this a clean 5-star rating) is that horrible pixellated look! AAARGH!

However, that can be fixed; outcomment or delete the line “gl_texturemode GL_NEAREST_MIPMAP_LINEAR” in the ‘quake.rc’ file. If it still looks funny, snatch a copy of the ‘config.cfg’ from something that runs like you want it too, and overwrite the one from this map pack.

….And then You are set up for a very enjoyable set of maps!

Great mapping! Thanks for all the mapper’s efforts, and thanks for sharing!