ad5e54ab570020cc9f1f1e6acea54b250c3497a6fa5859bf6974811ce5bec0b7

ad5e54ab570020cc9f1f1e6acea54b250c3497a6fa5859bf6974811ce5bec0b7
overall_rating 3.454545454545455 11

Forum thread for sgc8

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Unregistered user “PrettyGoodBaseMap4Stars” posted:

Pretty good base map. 4 stars.

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Unregistered user “pmk” posted:

decent well built base themed map. I would recommend playing this map for its unique hub based nonlinear game play approach that makes it stand out from other quake maps during quake’s early modding history. I would give this map a four out of five rating.

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Quite a cool and inventive map! I liked the whole security laser mechanic that activated traps and/or enemies if you touched them. I also liked the different puzzles, where you could deactivate systems by messing with the nearby wiring and stuff.

I also quite liked the architecture with its novel take on base textures and dim lighting.

Due to the map being somewhat heavy with puzzles, I’d say this map is more satisfying for players who like to take things slowly and explore (like me). This map is a pretty solid 4/5 in my book.

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