Forum thread for qbj_1.05
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Many of the levels are unique. I especially liked the remake of the original level of the game in the style of concrete from “stickflip” and the level from “strideh”. Well done.
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QuakeInjector says: “Couldn’t open file! invalid compression method”
Oh yikes, I can confirm that and filed a bug report: https://github.com/hrehfeld/QuakeInjector/issues/146
As a workaround you could unpack the downloaded file and re-zip it. That might just solve it.
Unregistered user “Rufus Dufus” posted:
Being a fan of modernist architecture, this was a treat. The textures are mindblowing. The architecture on three of the maps and the start area is very impressive. This jam is huge and as all jams has a mix of good, bad and ugly. Generally most maps in jams are either good at architecture and crap at gameplay or the other way round, one or two gets both right and a few get both wrong. This is not helped by copper which IMO makes things worse and not better but in spite of the crapness of copper, a total of four maybe five maps for me are worth playing - I will not list them all but I want to single out Rabbit’s map which for me is 5/5 on both scores. Rabbit claims this is his/her first map - this is astounding - they have put all the more experienced mappers on this jam to shame. The little note at the end about them not being able to finish the map? What? Really? If they finished it, it would have been one of the best maps ever made. Period. I hope that they go back and do a v2 as a stand alone. Maybe tag on a few more for a campaign? The modernist look is spot on and gameplay is both varied, interesting, the proper level of hard (I always play 2 and it drives me nuts when mappers can’t tell the difference between hard and hell mode)
Unregistered user “randomuser” posted:
Quakespasm for mac can’t unzip it
Unregistered user “randomuser” posted:
Quakespasm for mac can’t unzip it
Interesting that someone found Rabbit’s map to be a 5/5, when in my case it was one of the worst balanced ones in so many ways I basically tried only 2 times to play it and then moved on.
Each to their won I guess.
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Well, this is good.
New mappers, old hands… all with some good ideas, and a interesting take on concrete!
Maps range - as usual in these compilations - from, well, mediocre to excellent. But each and every one is playworthy!
All of you: well done. And thanks for sharing!
Rabbit: best brutalist concrete architecture I ever saw in a quake map. But I’m stuck in the silver key room and can’t find a way to proceed. When I avoid this room, I can’t find doors for the silver and gold key.
Mazu: great, really fun to explore - as always with his maps.
Bonn: a museum, I think. Designed after a real one?
Best from the rest: I’m still checking.
Rating 5, of cause, for this innovative map bundle.
Thanx ! so much fun with this, as always.
Ludicrous
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