b4ef9f01c8b723be7f9fbb6b5b5e89ecaba940ab1053ab85c5c5b91deed39b77

b4ef9f01c8b723be7f9fbb6b5b5e89ecaba940ab1053ab85c5c5b91deed39b77
overall_rating 4.16375 50

Forum thread for bnt

Very good map for its time, with great
Played on nightmare. 2/6 secrets.

Interconnectivity and non directional most of times and non-linear layout. Brushwork and lighting are nice, and the secrets are well placed, i only found 2 after looking actively for them, but they aren’t in some stupidly difficult places. Difficulty is lower than ID maps. Ammo is well placed and in the right amounts, but there is too much health.

Only real downside is the gameplay, it doesn’t get boring, but there is only 1 ambush, no monster closets, and all monsters attack you from the front.

Because of that, even thought i put a 5 rating at first, i do think it deserves better a 4-4,9.

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I thought this map was excellent, a good challenge for me and unique in a few ways; especially for its time. You can watch a video I made for it here:
http://www.youtube.com/watch?v=qfdv8k2sOR4

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One of my favourite maps! I love nonlinearity and this map does it amazingly. It has great secrets as well, and amazing combat. The visuals are definitely great for a 1997 release, and still hold up today. I can only think of one complaint and that’s the “two doors have been opened” button at the end, I was running around for multiple minutes with nothing to do, it was very confusing. The atmosphere is also very good in this level. The switches were also placed well placed, whether they be hidden or in plain sight and hard to get to. I recommend this map to everybody!

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Couldn’t find the exit after the “two doors have been opened” message. :open_mouth: Nice map!

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Agree with everything that’s been said. Fantastic stuff for the time and still well worth a play-through today. A real little gem of a map.

PS: Try it on Nightmare - that’ll keep you on your toes!