Forum thread for thoth96
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Nice map, short and simple but fun.
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After playing this map both as standalone and as the second map of the unfinished episode (using the changelevel command after the Trilogy Military Installation, the map definitely feels like it flows better when you have the missing super shotgun from the previous map.
When I played this map as standalone, I happened to explore things in a bit of a bad order, encountering a lot of death knights with just a nailgun (with only a few nails) and my regular shotgun. So having the super shotgun from the previous map definitely made dealing with bullet sponges a lot more enjoyable.
The map also has a few places where a secret trigger would have been in order, one of them actually being a mandatory secret, but it’s a pretty obvious secret, so nothing frustrating here.
Having said all this, I concur with JMP: it’s a nice simple fun map. If this were combined in a pak with the Trilogy Military Installation, I’d rate the whole package 4/5, but as a standalone map 3/5 it is.
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A cute little map for early '97; however, I’ve never been a fan of a map that requires finding a secret for progression. Not as impressive as the first map in his unfinished trilogy, but it’s a solid time-killer.
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I was like “where is ssg ffs” the entire map. And dat rocket launcher at the end of map when everything is already dead is a cherry on a top. Map itself is ok.
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Typical, average map. Simple and straightforward, apart from a secret door that is required to progress, around half way.
Link to Nightmare 100% walkthrough: https://youtu.be/SyvARyoYw9g
Adding an old rating. Time stamp: 2015-04-30.