c9eec35edc240b5d362029504ac6e16243d9842ab9659c10b3d98e0d43aca4aa

c9eec35edc240b5d362029504ac6e16243d9842ab9659c10b3d98e0d43aca4aa
overall_rating 1.541033434650456 49

[User added a rating.]

[User added a rating.]

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Based on the user ratings, I downloaded this expecting it to be the worst Quake map ever created. I wasn’t disappointed. The absolute bottom of the barrel for Quake levels.

[User added a rating.]

  • Didn’t waste too much time installing, thanks to Quake Injector
  • Map didn’t take too much time to play
  • Second room has some interesting combat
  • Interesting, if not too fancy brush work
  • Water elevator was interesting
  • was an interesting challenge figuring out how to reach some of the items in the second room
  • texture alignment is bad
  • no exit/end trigger
  • idiosyncratic brushwork
  • no sense of progression or objective
  • no real theme
  • first of two rooms is too easy
  • second of two rooms is also quite easy

[User added a rating.]

This is a pure unadulterated masterpiece of map design?

Why can’t you fools recognize ART when you see it?

Frikkin SJWs…

[User added a rating.]

[User added a rating.]

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I almost feel like the author was trying to use brushwork in a way to emulate non-Euclidean geometry. While it doesn’t actually do that, my brain still felt like it was melting trying to make sense of the horrid design present in this level.

[User added a rating.]

Unregistered user “Vasya shkolnik” posted:

Where is exit to next level?

As one can read from the previous reviews, no-one has been able to solve the mystery of its (most likely non-existant) location.

Unregistered user “Vasya shkolnik” posted:

I wonder, how many unresolved mysteries this map contains in.

There is no exit in this level.

[User added a rating.]

[User added a rating.]

[User added a rating.]