cc8005e4aa7df6b1f1a33c60a1060cf1e0e4314f5710dbbe6f21d72dcbd6b174

cc8005e4aa7df6b1f1a33c60a1060cf1e0e4314f5710dbbe6f21d72dcbd6b174
overall_rating 4.530129335684891 84

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Health packs become VERY thin through the middle. The small room with a shambler, a vore, some melee guys, and a fiend is just too much. Cmon with that.

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This map is a classic. I played through it on Hard (skill 2), killed about 95% of the enemies and found 3 out of 4 secrets.

If you’re looking for a romp through a medieval castle filled with traps and hundreds of enemies to kill, then the Marcher Fortress is for you. My tips for this map is to look for secrets and be smart with how you use your ammo. For example, if I remember correctly the Super Nailgun is hidden in a secret. Once I found it I began saving up nails for the big battles near the end, when there are lots of tough enemies that could really stand to use a Super Nailgun volley. The new enemies like the spiders, Nail Ogres, Imps, and Gaurochs (which I recognize from Arcane Dimensions) fit in really well with Quake’s aesthetic. If you like Quake, you have no reason not to play this map.