cc9b729496b1ee883b31dd9be20206eb55490295c1386d6e7b91d024008fe101

cc9b729496b1ee883b31dd9be20206eb55490295c1386d6e7b91d024008fe101
overall_rating 3.793103448275862 29

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Is there in fact a gold-key door somewhere? I’ve been all over the map looking for it without success. Since the GK is the only reward in one of the secrets, it would seem very mean not to have a way to use it!

(Also: how to get into the room with the SNG?)

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Very strange map. Some of the key items to make progress are hidden, which convinced me early on that I would not find a lot of secrets, and progression was confusing at times — or my poor sense of direction is to blame; for instance, I could not remember where to go once I retrieved the silver key. But I found it odd that the silver key card signs pointed you away from the corresponding door.

I finished the map after about 50 minutes, with only 181/211 kills and 2/18 secrets. The ending also took me completely by surprise, as I was expecting to jump into another area to explore only to be greeted with the finish screen … and I had no idea where to go after activating the three switches, but I got lucky.

So I have a lot to explore and will probably go back before I explore part 2. I’m curious to find out what this map has yet to offer.

MikeTaylor: yes there is, and I found it completely by chance because an enforcer shot a wall behind me, which opened and revealed a door locked by a gold key. It’s hard for me to explain where it is but it was shortly after “New movement trajectory accepted.”: I hopped onto the moving container, took the first available exit, and then followed the grunts that were shooting at me. Hope this helps.

Are you talking about the door that “Opens elsewhere… probably.” (sic)? Since there are screens all over the wall behind the weapon, and you encounter a few shootable screens all over the map, I would suspect that shooting all screens opens the door, or at least reveals a clue as to how to open it. I’m not there yet.

I’m also surprised that the total monster count in Nightmare is smaller than the one you had on hard. Then again, I found less secrets, so it’ll probably increase as I make progress.

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MikeTaylor: I was right about the screens, although it can be a frustrating quest because you never get information about how many of these are left (like in most other maps) until you hit the last one, at which point you are told that “Some doors has been opened… probably.” (sic).

Very rewarding secrets (especially the gold key area), which is definitely a strong pro of that map. Some of them are however difficult to find, and I couldn’t walk you through a few others (I found a grenade launcher just waiting for me in plain sight, my guess is I shot a moving wall from afar at some point without realising it). I now have one kill and 4 secrets left to find.

I still have trouble finding my way around the map, and I keep forgetting where Terminal 1 and other areas are.

I found this a bit too confusing, especially the part where I needed to do something in Terminal 1, which was not marked as such (unlike Terminal 2). Still, there is no denying this is an expertly crafted map.

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Unregistered user “h3xx” posted:

Things I love about this map: - Plenty of ammo - Tons of secrets, and clever ones at that - Well-placed enemies - Tons of details Things that weren’t ideal: - “Where do I go now?” – (Though the glowing signs were helpful.) - Bugs

I ended up getting both the gold and silver keys and not finding or remembering the where keyed doors were. Then I dropped down to what I thought was the next area only to find the exit screen.

If the keyed doors were in secrets further in, bravo your map defeated dumb ol’ me. If not, then it feels unpolished. 4.5/5 stars.

First run stats: t:36:15, k:179/220, s:7/18.

P.S. I was getting an error on the console when I loaded up the map:

======OBJECT ERROR in infoteleportdestination: no targetname

EDICT 447: origin ‘1376.0 1584.0 483.0’ classname infoteleportdestination model
mangle ’ 0.0 225.0 0.0’


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Incredible level! Some of the secret areas are simply unrealistic to find! 5/5

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