I see, thanks. Just finished playing this. Not as inspired as its inspiration but still a good tribute to it. The maps are quite modern-looking and challenging in a good way.
(Why do those new green flying monsters moan like the Quake guy? Are they humans trapped in monster bodies? Unsettling.)
Some awesome maps and a couple of quite frustrating ones. For example, in Ionous map I’m at a point where I have two shotgun-shells left and no other ammo at all and the next thing I’m facing is 4 vores. And I haven’t wasted ammo either. The only thing that could save me is perhaps if I found the secrets, which I haven’t. But this is just ridiculous really. On the other hand, some other maps are just brilliant. So a mixed bag IMO.
Gioyo3aa, it’s worth noting that these are their earliest appearances, and they have received balance changes in the Quoth 1, and later Quoth 2, releases.
Great mod! Mosnters from Quoth + wonderful Lovecraftian-style mapdesign + brutal difficulty (later on that) + quite hard secrets. Continues the ideas from original Contract Revoked. Also includes a wonderful, all-new, properly eldritch final boss! The only complaint: there were at least one level with not enough ammo. Clearly an oversight( Anyway, it’s 5/5. Great episode for Quake, fair enough to call it unofficial expansion pack.