Forum thread for losttomb
[User added a rating.]
[User added a rating.]
[User added a rating.]
Fun level. Very ID-like.
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
Delightfully old-school.
[User added a rating.]
[User added a rating.]
[User added a rating.]
Good oldschool Quaking. In many respects (from layout to architecture, as well as theme) this feels like a partial remake of E1M2, which added some interest.
I didn’t manage a 100% run, probably because some of the secrets contain monsters and I didn’t manage to find all of the secrets. It wasn’t apparent what the shootable buttons in the final arena were for, so I’m still not sure if they opened a secret that I just didn’t find, or they somehow allowed me to progress through the end-gate in addition to the two push buttons. A bit more polish and signposting would help in this respect.
The shotgun secret was pretty pointless, as there are only two knights between it and the non-secret shotty, so that could have been better planned. I enjoyed the armour secret within a secret, as it’s only really findable thanks to much earlier exploration, so that felt rewarding.
[User added a rating.]
[User added a rating.]
[User added a rating.]