d034ca88ae2ab8c049a551137acd5a310d69bd91c619fbf536f08acfbcc70d5f

d034ca88ae2ab8c049a551137acd5a310d69bd91c619fbf536f08acfbcc70d5f
overall_rating 3.68 25

Forum thread for losttomb

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Fun level. Very ID-like.

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Delightfully old-school.

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Good oldschool Quaking. In many respects (from layout to architecture, as well as theme) this feels like a partial remake of E1M2, which added some interest.

I didn’t manage a 100% run, probably because some of the secrets contain monsters and I didn’t manage to find all of the secrets. It wasn’t apparent what the shootable buttons in the final arena were for, so I’m still not sure if they opened a secret that I just didn’t find, or they somehow allowed me to progress through the end-gate in addition to the two push buttons. A bit more polish and signposting would help in this respect.

The shotgun secret was pretty pointless, as there are only two knights between it and the non-secret shotty, so that could have been better planned. I enjoyed the armour secret within a secret, as it’s only really findable thanks to much earlier exploration, so that felt rewarding.

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