d23c342ab1f03d2d5daf3fab58f310e88a3231993f5b78f5be154e798c6ca168

d23c342ab1f03d2d5daf3fab58f310e88a3231993f5b78f5be154e798c6ca168
overall_rating 2.647058823529412 18

Forum thread for tef_aop

[User added a rating.]

[User added a rating.]

Too much pain for me because of very cubish level-design… Although, there are a couple of interesting ideas.

[User added a rating.]

[User added a rating.]

Not much of a looker but actually quite a bit of fun to play through.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

Agreed with Noxat. It was a pretty solid map when it comes to gameplay. A little bit on the easy side, though, since you’re given a quad and a pentagram almost at the same time at one point. They could have rather been hidden in secrets, which were unfortunately completely absent in this map.

I think the end battle was quite memorable, because it allowed for some strategy.

[User added a rating.]

[User added a rating.]

[User added a rating.]

Unregistered user “pmk” posted:

This map despite being boxy and with strange texture and brushwork has great challenging game play and is populated with a large amount of monsters. Especially liked the final battle with three shamblers, that was an intense fight. This map gets a three out of rating from me because of the game play and it is a decent map to play despite it being from 1996.

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]